PressPause-

PressPause-

Immersed in the buzz of digital world, our life is busy and noisy. Yet, when you pause, "PressPasue" gently whispers the call of the wild, inviting you back to the acoustic beauty of nature. This is an interactive 3D game experience inviting you to ponder life beyond the screen.

Immersed in the buzz of digital world, our life is busy and noisy. Yet, when you pause, "PressPasue" gently whispers the call of the wild, inviting you back to the acoustic beauty of nature. This is an interactive 3D game experience inviting you to ponder life beyond the screen.

Immersed in the buzz of digital world, our life is busy and noisy. Yet, when you pause, "PressPasue" gently whispers the call of the wild, inviting you back to the acoustic beauty of nature. This is an interactive 3D game experience inviting you to ponder life beyond the screen.

Role


Experience designer

Project Manager

Role


Experience designer

Project Manager

Timeframe


1 month


Timeframe


1 month


Website link


PressPause


Website link


PressPause


Video below & Play it here↗

Video below & Play it here↗

Research & Inspiration

Research & Inspiration

Why choose the image (Bucolic Green Hills) for Windows XP default background?

Why choose the image (Bucolic Green Hills) for Windows XP default background?

It's because its freedom, possibility, calmness, warmth.

"It's attractive, easy on the eye and doesn't detract from other items that might be on the screen are all contributing factors. It may also have been chosen because it's an unusually inviting image of a verdant landscape and one that promotes a sense of wellbeing in desk-bound computer users."

It's because its freedom, possibility, calmness, warmth.

"It's attractive, easy on the eye and doesn't detract from other items that might be on the screen are all contributing factors. It may also have been chosen because it's an unusually inviting image of a verdant landscape and one that promotes a sense of wellbeing in desk-bound computer users."

The favorite of using natural elements in wallpaper

The favorite of using natural elements in wallpaper

Frutiger Aero and Technobiophilia

Frutiger Aero and Technobiophilia

Frutiger Aero:
design style and aesthetic from Web 2.0

Frutiger Aero:
design style and aesthetic from Web 2.0

Key Motifs: Skeuomorphism, Glossy textures, "Humanism", Use of nature, Bokeh, Bubbles, Frutiger fonts, Glass, Auroras
Key Values: Nature, Sustainability, Futurism

Key Motifs: Skeuomorphism, Glossy textures, "Humanism", Use of nature, Bokeh, Bubbles, Frutiger fonts, Glass, Auroras
Key Values: Nature, Sustainability, Futurism

Technobiophilia:

Technobiophilia:


Technobiophilia:

The word refers to the tendency to incorporate nature into technology, reflecting our innate attraction to nature in digital environments.

The word refers to the tendency to incorporate nature into technology, reflecting our innate attraction to nature in digital environments.


The word refers to the tendency to incorporate nature into technology, reflecting our innate attraction to nature in digital environments.

Insights

Insights

We are becoming more and more active in cyberspace day by day, moving between real and virtual space, and interacting with people in digital space to the extent that not a day goes by without contact with nature.

We are becoming more and more active in cyberspace day by day, moving between real and virtual space, and interacting with people in digital space to the extent that not a day goes by without contact with nature.

Human-nature interaction

Human-nature interaction

With the increasing digitalization, the way we encounter with the nature is changing.

With the increasing digitalization, the way we encounter with the nature is changing.

Influential Media

Influential Media

Digital visual media, as a central part of digital world, influences human–nature interactions.

Digital visual media, as a central part of digital world, influences human–nature interactions.

Tech-nature balance

Tech-nature balance

Time to raise people's awareness of the symbiosis between nature, technology and humans.

Time to raise people's awareness of the symbiosis between nature, technology and humans.

Design Goal & Principles

Design Goal & Principles

Design goal: design a digital experience to invite users to ponder life beyond the screen.

Design goal: design a digital experience to invite users to ponder life beyond the screen.

Reflective

Reflective

Foster introspection and deeper self-awareness about life beyond digital interaction

Foster introspection and deeper self-awareness about life beyond digital interaction

Immersive

Immersive

Engage users deeply, and consider gamification as a tool to invite and interest new users.

Engage users deeply, and consider gamification as a tool to invite and interest new users.

Inspiring


Inspiring


Spark curiosity and pose thought-provoking questions on current human-digital-nature interaction.

Spark curiosity and pose thought-provoking questions on current human-digital-nature interaction.

Design Concept

Design Concept

Introduce an engaging interactive game, where user interactions transform a natural sky into a digitized landscape. As philosophical narratives emerge as user engages more, this is a moment to reflect on the balance between the digital interactions and the natural environment

Introduce an engaging interactive game, where user interactions transform a natural sky into a digitized landscape. As philosophical narratives emerge as user engages more, this is a moment to reflect on the balance between the digital interactions and the natural environment

Game Flow

Game Flow

Design Process

Design Process

Color: Apply blue as the theme color.

To represent both the digital and natural worlds, utilize varying shades of blue.

Color: Apply blue as the theme color.

To represent both the digital and natural worlds, utilize varying shades of blue.

Icon:

Differentiate between two types of icons: standard UI icons for regular interactions, and distinct 'bonus' icons designated for unique interactions (triggered by specific click times).

Icon:

Differentiate between two types of icons: standard UI icons for regular interactions, and distinct 'bonus' icons designated for unique interactions (triggered by specific click times).

Interaction:

Clicking serves as the primary mode of interaction in the game. Players are encouraged to follow on-screen prompts, initiating their clicks and progressively increasing the frequency of their clicking actions.

Interaction:

Clicking serves as the primary mode of interaction in the game. Players are encouraged to follow on-screen prompts, initiating their clicks and progressively increasing the frequency of their clicking actions.

Natural world simulation:

while the digital world is characterized by icons, the natural world is brought to life through a sequence of natural scenes and sounds. These scenes aim to reacquaint players with the enchantment and beauty of nature.

Natural world simulation:

while the digital world is characterized by icons, the natural world is brought to life through a sequence of natural scenes and sounds. These scenes aim to reacquaint players with the enchantment and beauty of nature.

Selected Scenes:

Players' actions within the game trigger a variety of prompts, which in turn influence their subsequent behaviors and thought processes.

Selected Scenes:

Players' actions within the game trigger a variety of prompts, which in turn influence their subsequent behaviors and thought processes.